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Monthly Archives: July 2011

A Performance test class for AS3 Mobile dev

Posted on July 6, 2011 by jonas
1

I currently need to do some bench to optimize my iPhone game. (TapDoctor ;) )
So I’m working on a simple class to facilitate the work, inspired by the Grant Skinner performance test, but with the mobile constraint : be as light as possible.
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Posted in Flash, IOS | 1 Reply

Time management for as3 mobile dev – Tick, Timeout and Interval

Posted on July 6, 2011 by jonas
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While working on my iPhone game project I realized that AIR 2.7 for IOS introduced bug with the Timer class and setTimeout.

So I wrote 3 static classes : Tick, Timeout, Interval class to bypass the problem. (With a big thx to @seraf_NSS for test, debug and enhancements)
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Posted in Flash, IOS | Leave a reply

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